We developed two promotional games for a snack brand in Europe.
Hot Shot and Catch Some Air ran as separate marketing campaigns, with each game having its microsite, leaderboard system, and backend CMS.
Hot Shot demo video
Catch Some Air demo video
Our objectives were to:
We developed both games using our Game Reskin service.
Step1: The casual user sees a compelling social media post about the game. Step2: The user clicks/taps on the post, and is redirected to the microsite. The game immediately begins. Step3: After the game, the user registers via name and email to join the raffle. Step4: The user waits for the winner’s announcement at the end of the campaign.
Sample microsites for Hot Shot and Catch Some Air
The player moves the hoop sideways to catch falling basketballs. The player earns additional points for clean catches.
The frequency and speed of the balls become increasingly more difficult as the player reaches higher scores.
The player only has one life; the game ends after one miss.
Sample screenshots.
The campaigns ran for a month each, and racked up an impressive number of users from Europe.
To join each raffle draw, players must sign up. Winners for each draw are selected from their corresponding list.
A few screenshots from social media feeds
Our cloud lead gen system is designed to collect the names, emails, and phone numbers of users.
To learn more about utilizing Game Reskins for various marketing campaigns, contact us here.
MarketJS Case Studies presents a unique opportunity to learn how HTML5 interactive applications can make a difference in organizations. Through our work with multiple companies, we've managed to document our journey and share it with the public. Whether you're casual reader interested in HTML5, or a serious client looking for HTML5 to add massive value to your organization, this is the perfect place to start.
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